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Jonathan Moran
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Khan Academy on Xbox One
10-Foot UX E-Learning

Developed UI for the Xbox One Khan Academy app that allows consumers to seamlessly continue their learning on their Xbox One. Khan Academy’s Xbox app allows access to the complete library of over 5,000 videos. It covers a massive number of topics, including K-12 math, science topics such as biology, chemistry, and physics, and even the humanities with playlists on art history, civics, and finance.

Press

  • Venture Beat  'Khan Academy's Learning Tools Appear in an Unlikely Place...The Xbox One'
  • Tech Aeris  'Learning Comes To Xbox One With Khan Academy'
  • Reddit  'Khan Academy App is Now Available on Xbox One'
 

 

Blue-Sky Solution

Unauthenticated & Authenticated Experiences

Users are able to use the app without an account, but signing into an existing account provides the optimal experience. An authenticated experience allows the app to sync and track all lesson-viewing progress and achievements, while an unauthenticated experience offers straight video consumption.
 
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Browse & Consume

Lessons (videos) are organized by Subject, Level, & Course. They can be consumed via the dashboard or from within each subject.
 
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MVP Explorations

Screens include 'Snap View', 'Search Results', and 'Sign-In'.
 
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Xbox Music
UI Design for Non-Windows Devices

Xbox Music is a cloud-based, cross-platform digital music service. It's the successor service of Microsoft's Zune products and offers a catalog of over 30 million tracks.

    The service '...lets users create a collection of songs and playlists that roam through the cloud on all the supported devices. The songs can be either added from the Xbox Music marketplace or they are local songs on the user's machine that have been matched within the Xbox Music Catalog...' (source)
 

 

All Music

Example: browse by Artist, Song, or Album

Artist

Example: search for & select 'artist'

Playlist

Example: search for & select 'playlist'
 
 

 
 

Universal Media-App
Explorations

I asked myself how internet publications like Pitchfork, overflowing with rich imagery, videos and audio, would work on a 10-foot experience. While the 10-foot experience offered by consoles allows for optimal video, audio and photographic consumption, but provides a very poor environment for reading more than a few paragraphs of text. 

    Internet publications are predicated on copy heavy articles, so these could not be entirely excluded from a console version of the publication. Therefore, along side the primary content of video and audio, we would use article snippets, supported by rich imagery and hyperlinks to the web browser, as the solution to the text issue. This would provide the 10-foot experience we were aiming for while staying true to an internet publication's goals.

Then we decided to take it a step further. Using daily activity sites like Sosh as inspiration, a 'music digest' app was created, with multiple daily editions, location based content and social integration. This new app would aggregate content and provide an experience aimed at you, your friends and your city.
 

 

Media Consumption from the Dashboard

As quick as 1 click.
 
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Dashboard Navigation

 
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L2 Navigation

 
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Ideation

 
 
 

 
 
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SAY HELLO